程式碼:
1.顏色
#include <GL/glut.h>
void display(void)
{
glClearColor(1,0,0,0); //前面三個是自個別代表red,orange,blue的背景顏色
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(1,0,1); //茶壺的顏色
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMainLoop();
return EXIT_SUCCESS;
}
執行結果:
2. 加三頂點
#include <GL/glut.h>
void display(void)
{
glClearColor(0,1,0,0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(1,0,1);
glBegin(GL_POLYGON);
glVertex3f(1,1,0); //三頂點
glVertex3f(-1,1,0);
glVertex3f(0,-1,0);
glEnd();
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("GLUT Shapes");
glutDisplayFunc(display);
glutMainLoop();
return EXIT_SUCCESS;
}
執行結果:


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