week 12 Scene 場景
step 1.跑範例程式
myGL_Frustrum221_MultiView_2012_1221-20171130T060949Z-001.zip
int main(int argc,char **argv) //要加這個
{
glutInit(&argc,argv);
printf("Usage\n"
"(1) Mouse Drag to rotate\n"
"(2) Key UP/DOWN/LEFT/RIGHT to rotate\n"
"(3) Key '+'/'-' to resize\n"
"(4) Key 'o' for Orthogonal Projection\n"
"(5) Key 'p' for Perspective Projection\n"
"(6) Key '1'(red ball) and '2'(green ball) to switch to Kinect Frustrum\n"
"(7) Key ASDW for (humanX, humanY) movememt\n"
"It will read myGL_Frustrum.txt for Kinect Positions and Targets");
readKinectCFG();
initGL();
glutMainLoop();
return 0;
}
step 2.P語言
下載Collada loader for sketch up and blender && Picking
Viewing 2D
false 改 true
simple
test BVH(骨架)
step 3.圖片變 3D




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